Also, I cant find a way to draw a quad from texture to quad on screen. It's impossible too?
Can't you do this with a sprite?
I cant, because I want to get rectangle from texture, and draw a quad(!), not rectangle.
(0,0),(w,0),(w,h),(0,h) --> (1,2),(3,4),(5,6),(7,8) for example. I want to get a way to render rects from texture to ANY quad on screen. This feature + vectors + matrixes = PROFIT!
And I dont want to write my own render-method, OGL is not my love