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Author Topic: Draw in an existing OpenGL-Window ?  (Read 862 times)

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Draw in an existing OpenGL-Window ?
« on: January 13, 2011, 05:13:03 pm »
Hey would that be possible ? I've injected an .dll into the desired OpenGL application and I can draw with OpenGL without any problems.. Can I also use SFML for that ? How would I get the already existing OpenGL-Window ? Thanks in advance.