Hello. I was looking for an alternative to SDL that supported multiple windows and found SFML. Nice library, looks real good and really fits my needs (at the moment.)
I just needed a portable window management system to wrap around OpenGL. I'm planning to do a game with many windows, but I don't want to write a virtual window system inside my game. I've chosen true windows for simplicity and easy of customization and integration for the user.
I see SFML does not support focus requests... is it ever going to be implemented? I sure hope so, I'll try to implement in between OSes myself, but still... And, is there any portable way to know if some window has the focus? Will multi-display be supported anytime soon?
I'm also interested in undecorated windows, since I want to draw my own borders, title bar... I didn't find anything about this, is it possible? Will it ever be?
I will probably use the spatialized sound module too. Is is really spatial? I mean, does it process the signals to simulate a 3d sound with two speakers? Is it only for multi-speaker systems (5.1, 8.1...)? I'd test it myself, but I don't have headphones, so the effect wouldn't really work.
Thanks.