Hi,
I'm currently working on a remake of the 1980s CRPG Alternate Reality using SFML and C++. Originally planned as a series of 7 scenarios only the first two were ever created - The City and The Dungeon.
I'd previously started a remake using SDL but have recently switched over to SFML which has made a number of things much easier for me. Currently I'm concentrating on just putting basic functionality in place and the original Atari 8bit graphics are being used but eventually there will be a choice of enhanced graphics and sounds as well.
![](http://www.crpgdev.com/images/AR_02_09Jun08.png)
![](http://www.crpgdev.com/images/AR_01_09Jun08.png)
I've put up a brief page which contains a basic download at:
http://www.crpgdev.comThis is really only a brief demo of walking around the first level of the Dungeon scenario but I'll be adding other features shortly such as combat and special locations.
If anyone can suggest how I might fix the Open GL issue of a border line for transparent arches showing up please let me know.
Thanks,
Guilherme