You don't need SFML_STATIC, this one is specific to SFML 2. But anyway, that doesn't change anything.
I read your link errors again and realized that they have nothing to do with SFML. I don't know why, but somehow your project doesn't link to the default Windows libraries (normally it is always done implicitely by default).
I'm not sure, but I think that adding gdi32.lib, user32.lib and kernel32.lib should solve the problem. If it's not enough, just search the remaining undefined symbols on the MSDN and see in which library they are defined.