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Write some more 2D functions
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Topic: Write some more 2D functions (Read 3964 times)
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MahanGM
Newbie
Posts: 18
Write some more 2D functions
«
on:
February 26, 2011, 07:46:52 pm »
Hi. I wonder if some functions for 2d using such as point_direction for getting a direct degree of rotation between 2 points will be written in SFML. I just said an example but I mean more power full functions for 2d use.
Thanks in Advance.
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Laurent
Administrator
Hero Member
Posts: 32498
Write some more 2D functions
«
Reply #1 on:
February 26, 2011, 08:21:11 pm »
Nop.
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Laurent Gomila - SFML developer
MahanGM
Newbie
Posts: 18
Write some more 2D functions
«
Reply #2 on:
February 26, 2011, 08:23:30 pm »
So straight !. Anyway thanks
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Hiura
SFML Team
Hero Member
Posts: 4321
Write some more 2D functions
«
Reply #3 on:
February 26, 2011, 09:44:42 pm »
There are a lot of stuff like that on the wiki.
(Personal opinion : the scalability and power of SFML is not based on high-level features, on the contrary, but on the ability to create them easily.)
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SFML / OS X developer
MahanGM
Newbie
Posts: 18
Write some more 2D functions
«
Reply #4 on:
February 27, 2011, 11:37:55 am »
I know the purpose of sfml is not game making of course. but it was some personal needs that I asked
.
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panithadrum
Sr. Member
Posts: 304
Write some more 2D functions
«
Reply #5 on:
March 01, 2011, 11:44:02 pm »
When I was novice I wanted also to have everything in the same library... which is not very useful.
Functions like point_direction (Game Maker?
) can be easily implemented in a header, and copy that header to your projects (along with more functions).
Greetings!
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MahanGM
Newbie
Posts: 18
Write some more 2D functions
«
Reply #6 on:
March 02, 2011, 03:22:31 pm »
Yup, Game Maker
I just said an example, Not exactly point_direction and other stuffs like move_towards and etc. I think of a class in sf namespace like sf::2DEngine
. Nevermind, Take it easy.
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Write some more 2D functions
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