Nice, i updated my sources to yours and tried to build it again but ended up with a pile of errors:
cd /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode
/Developer/usr/bin/g++-4.0 -o /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug/sfml-audio-d.framework/Versions/A/sfml-audio-d -L/Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug -F/Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/Debug -filelist /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/build/SFML.build/Debug/sfml-audio.build/Objects-normal/i386/sfml-audio-d.LinkFileList -framework sfml-system-d -arch i386 -prebind -Wl,-single_module -compatibility_version 1 -current_version 1 -install_name @executable_path/../Frameworks/sfml-audio-d.framework/Versions/A/sfml-audio-d -dynamiclib /Users/coral/Documents/Kod/Projektarbete/sfml/build/xcode/../../extlibs/libs-xcode/libsndfile.a -framework OpenAL
ld: warning in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture
Undefined symbols:
"_alGetListenerf", referenced from:
sf::Listener::GetGlobalVolume() in Listener.o
"_alcCreateContext", referenced from:
sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
"_alcCloseDevice", referenced from:
sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
"_alcCaptureOpenDevice", referenced from:
sf::SoundRecorder::Start(unsigned int)in SoundRecorder.o
"_alSourcePause", referenced from:
sf::Sound::Pause() in Sound.o
"_alGetSourcef", referenced from:
sf::Sound::GetVolume() constin Sound.o
sf::Sound::GetPitch() constin Sound.o
sf::Sound::GetMinDistance() constin Sound.o
sf::Sound::GetAttenuation() constin Sound.o
sf::Sound::GetPlayingOffset() constin Sound.o
"_alGetSourcei", referenced from:
sf::Sound::GetLoop() constin Sound.o
sf::Sound::GetStatus() constin Sound.o
sf::SoundStream::CleanUp() in SoundStream.o
sf::SoundStream::Run() in SoundStream.o
"_alcCaptureStop", referenced from:
sf::SoundRecorder::CleanUp() in SoundRecorder.o
"_alGenBuffers", referenced from:
sf::SoundBuffer::SoundBuffer()in SoundBuffer.o
sf::SoundBuffer::SoundBuffer(sf::SoundBuffer const&)in SoundBuffer.o
sf::SoundStream::Run() in SoundStream.o
"_alcDestroyContext", referenced from:
sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
"_alSourceQueueBuffers", referenced from:
sf::SoundStream::FillAndPushBuffer(unsigned int)in SoundStream.o
"_alDeleteBuffers", referenced from:
sf::SoundBuffer::~SoundBuffer()in SoundBuffer.o
sf::SoundBuffer::~SoundBuffer()in SoundBuffer.o
sf::SoundStream::CleanUp() in SoundStream.o
"_alListenerf", referenced from:
sf::Listener::SetGlobalVolume(float)in Listener.o
"_alcMakeContextCurrent", referenced from:
sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
sf::priv::AudioDevice::~AudioDevice()in AudioDevice.o
"_alListener3f", referenced from:
sf::Listener::SetPosition(float, float, float)in Listener.o
"_alGetError", referenced from:
sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in Listener.o
sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in Sound.o
sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in SoundBuffer.o
sf::priv::ALCheckError(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)in SoundStream.o
"_alGetEnumValue", referenced from:
sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
sf::priv::AudioDevice::GetFormatFromChannelsCount(unsigned int) constin AudioDevice.o
"_alListenerfv", referenced from:
sf::Listener::SetTarget(float, float, float)in Listener.o
"_alGetBufferi", referenced from:
sf::SoundBuffer::GetChannelsCount() const in SoundBuffer.o
sf::SoundBuffer::GetSampleRate() const in SoundBuffer.o
sf::SoundStream::Run() in SoundStream.o
"_alcIsExtensionPresent", referenced from:
sf::SoundRecorder::CanCapture() in SoundRecorder.o
"_alcCaptureCloseDevice", referenced from:
sf::SoundRecorder::CleanUp() in SoundRecorder.o
"_alcCaptureStart", referenced from:
sf::SoundRecorder::Start(unsigned int)in SoundRecorder.o
"_alcOpenDevice", referenced from:
sf::priv::AudioDevice::AudioDevice()in AudioDevice.o
"_alSourcePlay", referenced from:
sf::Sound::Play() in Sound.o
"_alSourcef", referenced from:
sf::Sound::SetPitch(float)in Sound.o
sf::Sound::SetVolume(float)in Sound.o
sf::Sound::SetMinDistance(float)in Sound.o
sf::Sound::SetAttenuation(float)in Sound.o
sf::Sound::SetPlayingOffset(float)in Sound.o
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
"_alSourcei", referenced from:
sf::Sound::SetLoop(bool)in Sound.o
sf::Sound::~Sound()in Sound.o
sf::Sound::~Sound()in Sound.o
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
sf::Sound::Sound()in Sound.o
sf::Sound::SetBuffer(sf::SoundBuffer const&)in Sound.o
"_alGetListener3f", referenced from:
sf::Listener::GetPosition() in Listener.o
"_alSourceUnqueueBuffers", referenced from:
sf::SoundStream::CleanUp() in SoundStream.o
sf::SoundStream::Run() in SoundStream.o
"_alcCaptureSamples", referenced from:
sf::SoundRecorder::ProcessCapturedSamples() in SoundRecorder.o
"_alGenSources", referenced from:
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
sf::Sound::Sound()in Sound.o
"_alBufferData", referenced from:
sf::SoundBuffer::Update(unsigned int, unsigned int)in SoundBuffer.o
sf::SoundStream::FillAndPushBuffer(unsigned int)in SoundStream.o
"_alcGetIntegerv", referenced from:
sf::SoundRecorder::ProcessCapturedSamples() in SoundRecorder.o
"_alSource3f", referenced from:
sf::Sound::SetPosition(float, float, float)in Sound.o
sf::Sound::Sound(sf::Sound const&)in Sound.o
sf::Sound::Sound(sf::SoundBuffer const&, bool, float, float, sf::Vector3<float> const&)in Sound.o
"_alGetListenerfv", referenced from:
sf::Listener::GetTarget() in Listener.o
"_alGetSource3f", referenced from:
sf::Sound::GetPosition() constin Sound.o
"_alDeleteSources", referenced from:
sf::Sound::~Sound()in Sound.o
sf::Sound::~Sound()in Sound.o
"_alSourceStop", referenced from:
sf::Sound::Stop() in Sound.o
ld: symbol(s) not found
collect2: ld returned 1 exit status