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Author Topic: SFML2 Build 32-bit libraries on 64-bit system  (Read 2022 times)

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OniLinkPlus

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SFML2 Build 32-bit libraries on 64-bit system
« on: March 09, 2011, 06:11:32 am »
I need to be able to compile SFML for both 32-bit and 64-bit Linux from a 64-bit desktop so that I can distribute games for both 32-bit and 64-bit. However, I do not know the steps needed to compile 32-bit on Linux with cmake. I have the multilib GCC installed, so that isn't a problem.
I use the latest build of SFML2

Laurent

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SFML2 Build 32-bit libraries on 64-bit system
« Reply #1 on: March 09, 2011, 08:04:59 am »
Apparently all you need is the -m32 compiler flag. You can probably add it externally using the CMAKE_CXX_FLAGS option or something.
Laurent Gomila - SFML developer

OniLinkPlus

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SFML2 Build 32-bit libraries on 64-bit system
« Reply #2 on: March 10, 2011, 02:00:25 am »
Thanks, I figured it was something like that.
I use the latest build of SFML2

 

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