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Author Topic: Tanktris - a Tetris clone [RC2 & Sourcecode released]  (Read 29499 times)

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christoph

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Tanktris - a Tetris clone [RC2 & Sourcecode released]
« Reply #30 on: September 13, 2008, 02:04:15 pm »
Works great!

Laurent

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Tanktris - a Tetris clone [RC2 & Sourcecode released]
« Reply #31 on: September 13, 2008, 02:08:13 pm »
Quote
Edit: Laurent, would it be a good idea to implement division by zero checks for Random()?

And then return what ?
In my opinion, getting a system exception is more obvious than a possible incorrect value, for the programer to fix his error.
Laurent Gomila - SFML developer

Tank

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Tanktris - a Tetris clone [RC2 & Sourcecode released]
« Reply #32 on: September 13, 2008, 04:39:12 pm »
Quote from: "christoph"
Works great!

Great. :)

Laurent:
You're obviously right. I didn't thought about that a C++ exception is thrown. Nevermind. :)

Laurent

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Tanktris - a Tetris clone [RC2 & Sourcecode released]
« Reply #33 on: September 13, 2008, 04:50:18 pm »
It's not a C++ exception, it's a system interruption (unless you've turned on a compiler specific option to convert it to a C++ exception).
Laurent Gomila - SFML developer

 

anything