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Author Topic: Anchor a sprite  (Read 1816 times)

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bucknasty189

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Anchor a sprite
« on: May 02, 2011, 12:40:49 pm »
I have a button class for my GUI that is basically just a sprite with a bounding rect. Right now I just have it moving with the camera, but I was wondering if anyone knows of any other methods of keeping a sprite anchored (e.g. at the bottom of the screen) while the camera moves around.
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Nexus

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Anchor a sprite
« Reply #1 on: May 02, 2011, 06:13:15 pm »
Use different views, one for the scene and one for the user interface.
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bucknasty189

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Anchor a sprite
« Reply #2 on: May 03, 2011, 03:34:44 am »
thank you
Knowledge Speaks,
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