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Author Topic: SFMLUploads.Org [OFFLINE]  (Read 59916 times)

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Haikarainen

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SFMLUploads.Org [OFFLINE]
« on: May 27, 2011, 10:15:30 pm »
News: The site has been adopted by expl0iter. I dont know when it will be up again but it should be soon enough.

I'm hereby declaring this thread deprecated as he should probably create a new thread for the re-release.

Thanks for the support, hopefully this project will live longer under expl0iters wing.
« Last Edit: October 05, 2012, 09:38:53 pm by Haikarainen »

Nexus

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« Reply #1 on: May 27, 2011, 11:09:58 pm »
Very nice that you have expended the effort of installing such a site! Thanks a lot :)

Maybe you should make the difference to the official Wiki a little bit clearer, especially concerning source codes. For example like this:

Uploads: Images, archives, temporary code snippets
Wiki: Project presentations, tutorials, reusable source code
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

Haikarainen

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« Reply #2 on: May 27, 2011, 11:44:02 pm »
Quote from: "Nexus"
Very nice that you have expended the effort of installing such a site! Thanks a lot :)

Maybe you should make the difference to the official Wiki a little bit clearer, especially concerning source codes. For example like this:

Uploads: Images, archives, temporary code snippets
Wiki: Project presentations, tutorials, reusable source code


SFML Uploads will not serve as a project-presentation page at all, its just "raw" archive files and screenshots, to use mainly in this forums, for example as download links on project threads/their blog etc,  and embedding screenshots in topics. See this as an alternative to that ugly megaupload links you see all over the forums, with the ads, the wait etc. SFML Uploads will be 100% ad-free, free of charge etc.

The codesnippet thing is useful in these forums as well, not as whole project sources, but as snippets you have a problem with.
Lets say hypothetically that im creating a thread in the helpsection, having problems compiling my code. I could then upload a codesnippet with the narrowed down code that im having problems with, including related problemcode. This allows users on this forums to not only view the code im having trouble with, but also create a new version of it(wich will be listed when viewing the original source), so that they easily can reply with a "fixed" code, or marked out lines that is problematic in a logical way or likewise.

As for the wiki, its good as a "stable", "permanent" site with tutorialcode, examples, whole presentations etc, but not for temporary usage like problematic code.

Hope you get my point :) And its nice to see that you appreciate this!

Tank

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« Reply #3 on: May 28, 2011, 12:46:26 am »
Like stated on IRC: Good thing!

Haikarainen

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« Reply #4 on: May 28, 2011, 07:35:25 pm »
The serverissue seems to loosen up a little.

I've calculated some numbers and in 1-2 months i should have a new server with these specs:

Code: [Select]
Juice: Corsair CX 430W
Motherboard: MSI GF615M-P33 AM3 mATX
Processor: AMD Athlon2 X4 645 3,1GHz
Harddisk drive: 500GB Seagate ST3500413AS
Memory: Corsair 8GB (2x4096MB) 1333MHz XMS3
Ethernet: Integrated 10/100/1000mbit


The current server consists of :

Code: [Select]
Processor: Intel(R) Celeron(TM) 1.2GHz
Memory: 512MB SD-RAM
Ethernet: Intel 82801BA/BAM/CA/CAM(rev 03)
VIA VT86C100A [Rhine] (rev 06)
Harddisk: 36GB

Tank

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« Reply #5 on: May 28, 2011, 11:45:15 pm »
Where is it hosted? @Home? ;)

Haikarainen

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« Reply #6 on: May 29, 2011, 08:17:28 am »
Quote from: "Tank"
Where is it hosted? @Home? ;)


Hehe, yep. To begin with, if the site gets more attention than i expected i might hire a dedicated server. But since i use to have good uptime and service, it should really take much performanceissues before i even think to do that.

Haikarainen

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Its done!
« Reply #7 on: June 12, 2011, 08:10:53 pm »
Its done, get at it ;)

Groogy

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« Reply #8 on: June 13, 2011, 12:22:58 am »
I'm registered ^^

Now I don't need my own website to upload stuff :)
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

Haikarainen

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« Reply #9 on: June 13, 2011, 01:22:23 am »
Quote from: "Groogy"
I'm registered ^^

Now I don't need my own website to upload stuff :)


Hehe, remember thou that any file you upload has to have something to do with SFML Development :)

Btw, Swe server = swe speed ;)

Svenstaro

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« Reply #10 on: June 13, 2011, 09:35:58 am »
Is .xz allowed?

Haikarainen

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« Reply #11 on: June 13, 2011, 09:39:48 am »
Quote from: "Svenstaro"
Is .xz allowed?


Was not aware of that format, but since i noticed that it's a rather usual format, i just made it available. So yes, it is allowed now :)

ActionBoy

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« Reply #12 on: June 13, 2011, 08:00:42 pm »
Another great site in the works:D

Hiura

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« Reply #13 on: June 14, 2011, 09:50:34 pm »
Quote from: "Hiura"
It's a great job you've done here! Thank you very much!  :)

If you want to translate it, maybe you can write here the sentence in English you want us to translate. This way it can be done very fast as anyone can share her/his knowledge.

BTW, there's no contact page on the site so it can be hard for someone who don't already know you to contact you (if he has found a bug or want to thank you...).
SFML / OS X developer

Haikarainen

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« Reply #14 on: June 14, 2011, 09:57:08 pm »
Quote from: "Hiura"
It's a great job you've done here! Thank you very much!  :)

If you want to translate it, maybe you can write here the sentence in English you want us to translate. This way it can be done very fast as anyone can share her/his knowledge.

BTW, there's no contact page on the site so it can be hard for someone who don't already know you to contact you (if he has found a bug or want to thank you...).


Thank you :)

As soon as I've finished multiple language support, I'll upload a languagefile here.  Thanks for reminding me to make a footer btw, my mail is linked to the copyright text there now.

 

anything