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Author Topic: why is my sprite blurred?  (Read 1792 times)

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blueeyedlion

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why is my sprite blurred?
« on: June 21, 2011, 09:22:29 pm »
I made a simple sprite in paint, and when I displayed it in SFML, it was a bit blurred.  How do I display the sprite exactly as I made it in paint, to the pixel?

Hiura

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blueeyedlion

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why is my sprite blurred?
« Reply #2 on: June 22, 2011, 01:41:55 am »
Thanks, that worked.  My next question is:  is there a way to display a sprite that is not a rectangle?  For example, can I display a sprite that is ring shaped, but not overlap what is beneath the hole?

and I couldn't find anything with search.

Lo-X

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why is my sprite blurred?
« Reply #3 on: June 22, 2011, 04:24:04 am »
if you had tried it with a simple png image with transparency, you would know that it works :)

Relic

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why is my sprite blurred?
« Reply #4 on: June 22, 2011, 05:14:42 am »
For jpeg or bmp images you can mask the part of the image that must be transparent using Image::CreateMaskFromColor(..) method.