Hi,
I'm using CopyScreen and the y position is off.
I tried to fix it to change this line in the source code:
GLCheck(glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srcRect.Left, srcRect.Top + myHeight, myWidth, myHeight));
The glCopyTexSubImage2D function starts at the left bottom and not the top left position. My fix however does not work, somehow it goes higher than it should... :roll: