I'm David, which is fairly obvious for the lot of you. I've always been fascinated with game development, but never really got into it until I came across Scratch, a UI version of Java, back in 6th grade. I actually didn't find it on my own, my computer teacher kinda mentioned it one day, and I was hooked to it right when I got it. It was okay, kinda messy in its ways, but it did its job. My best friend and I were making games left and right until I moved to a new place. From then on, I was just interested in making animations in Flash at home and Powerpoint at school. I tried to learn how to program using Flash, but the whole thing just went over my head. I
did enter this iD Tech camp during the summer, but they barely "taught" us much and used UI-based programs such as Multimedia Fusion (this isn't really surprising since they only teach for 5 days). This continued for a couple years until 9th grade. I was bored one day in the middle of Spanish class when I'd decided to check out HTML for once. From there, I've made some websites, even if they fall under the eye-killer category. Overall, HTML, CSS, and Javascript only took me a couple weeks to learn, and I knew that I have some sort of talent with programming. I actually took honors programming in my freshman year in high school, but the teacher didn't really "teach." The farthest we've gotten to was making a maze in VB using like 10 lines, and the whole class kinda fell apart (she was fired by the end of the year, unfortunately). I started to master AS2, and made some pretty fun games in the process. After half a year of scripting, I've finally got to the point where my games start to reach the limits of AS2, creating lags and whatnot. I ended up forcing myself to learn AS3, which was very similar to Java. I never liked Java in the first place even though I'd used Scratch, and learning AS3 was a pain. I finally gave up and decided to learn C++ just because it's the most efficient language that I knew of. It only took me a couple days to learn how to program in CP, and I'd thought that I was ready for graphic programming. I was wrong. Very wrong. Programming graphics in C++ was nothing like scripting in AS2. I was overwhelmed by the amount of failure that I was faced with just to get a simple code to work. The farthest I've ever gotten to was collisions with squares, and even that had some issues. So I took a break over the summer, which is why I wasn't active at all. I did some scripting in the meantime.
I came back to C++ a week ago after seeing that my favorite game closed due to "financial problems" (it's in quotes because the company that made the game is extremely rich). I was determined to make a game with similar components, and decided to wipe the slate and relearn C++. Turns out I'd missed a lot of key points due to the fact that I did the same with AS2 and was fine with it. Now I know how the syntax works and now I'm trying to use CP for a month before using SFML (school is making me extremely busy). By the way, if you were to ask me anything about programming a year ago, I would be
extremely clueless.
Other than all that, I like to draw using Paint Tool Sai (I have PS, too, but I honestly don't like that and I only use it for "professional graphics"). I also like to listen to the randomest music, ranging from Lady Gaga to Vocaloid to chiptune in general, and play Earthbound as well as other RPGs. I hate Microsoft (something is terribly wrong with their computers and softwares), anime, JPEGs, Family Guy (but I love American Dad), Java, AS3, and C# (I think I said that), and yaoi as well as other disturbing stuff out there. I'm trying to study really hard this year and go to a good physics/IT college such as MIT. Enough of that, check out my deviantart here for more info (lots of goodies and stuff):
http://davidscript.deviantart.com .
Now that I look more closely, it seems that everyone had a nice background when it comes to programming. I feel... left out :lol:
EDIT: Holy crap, I wrote a lot. I really should be starting my paper for history due tomorrow