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Author Topic: SFML 1.6 problem on ubuntu  (Read 1290 times)

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blueeyedlion

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SFML 1.6 problem on ubuntu
« on: October 16, 2011, 07:11:44 am »
I have sfml 1.6 working on windows, I made a little test program with a moving rotating square.  When I use that exact same code in ubuntu, the window simply copies what is behind it at the time of creation and draws nothing else.  There are no compile time errors and the input seems to be working, using <escape> to close the window anyway.

Does anyone know what I could have done wrong?

sbroadfoot90

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SFML 1.6 problem on ubuntu
« Reply #1 on: October 16, 2011, 08:21:10 am »
Please post minimal code that reproduces error.

blueeyedlion

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SFML 1.6 problem on ubuntu
« Reply #2 on: October 16, 2011, 06:55:48 pm »
Alright, found the problem.  I forgot app.Display ().

 

anything