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Author Topic: SFGUI (0.4.0 released)  (Read 380572 times)

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Nexus

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Re: SFGUI (0.3.0 released)
« Reply #570 on: August 03, 2015, 12:48:53 pm »
Nice to see SFGUI is still actively developed! :)
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shadowmouse

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Re: SFGUI (0.3.0 released)
« Reply #571 on: August 03, 2015, 12:52:24 pm »
You had to release an update just after I started making my own basic GUI system. Why? But seriously I'm glad that this is still being developed, it's an amazing project. SFML, Thor, SFGUI and LTBL2 and there's nothing you can't do.

Tank

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Re: SFGUI (0.3.0 released)
« Reply #572 on: August 03, 2015, 01:21:34 pm »
shadowmouse, a rendering issue was the only thing holding back the 0.3.0 release for, uhm, weeks, if not months. :P

Nexus, let's say it's still being maintained, primarily by binary1248.

Hiura

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Re: SFGUI (0.3.0 released)
« Reply #573 on: August 03, 2015, 06:27:51 pm »
Nice!  :D
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subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #574 on: August 04, 2015, 09:58:44 am »
; ; I can't install this for mac for the life of me, I am using Xcode and trying to build using cmake. I always get errors with glew (I downloaded blew), I wish the glew files were built in, and I could just build it using cmake directly as one file. It looks like a really good gui, if I could get it to build.

eXpl0it3r

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Re: SFGUI (0.3.0 released)
« Reply #575 on: August 04, 2015, 10:04:40 am »
Get the latest source code. GLEW isn't used anymore so you shouldn't get any errors about GLEW.
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subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #576 on: August 04, 2015, 11:27:39 am »
Get the latest source code. GLEW isn't used anymore so you shouldn't get any errors about GLEW.
Oh sweet, thanks.

subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #577 on: August 04, 2015, 12:14:33 pm »
Get the latest source code. GLEW isn't used anymore so you shouldn't get any errors about GLEW.

I am kind of a noob at cmake, and github. The source code is all the files on github? https://github.com/TankOs/SFGUI here? How do I download them all at once. Can you sort of spell it out for me. Thank you vm

eXpl0it3r

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Re: SFGUI (0.3.0 released)
« Reply #578 on: August 04, 2015, 12:49:42 pm »
There's a big button called "Download ZIP"

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subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #579 on: August 04, 2015, 09:28:01 pm »
There's a big button called "Download ZIP"



rofl, my window was cutoff on the side

Tank

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Re: SFGUI (0.3.0 released)
« Reply #580 on: August 04, 2015, 10:58:38 pm »
There's also a download section at the website.

subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #581 on: August 04, 2015, 11:04:49 pm »
There's also a download section at the website.

I managed to install Xcode 2.3, I had 2.2 and had problems with 2.3. I then built sfgui using c-make, I built for X-code (the c-make actually worked!), I then clicked the project file, and tried running in x-code (the one built from c-make), got compile error. So I am trying to figure out where to go from here to get sf-gui working with Xcode

subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #582 on: August 04, 2015, 11:17:06 pm »
so I guess I need to link this file

to xcode project somehow, or another, I am trying to do right now

subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #583 on: August 04, 2015, 11:45:35 pm »
I recreated the  Xcode c-make file this time without examples checked, and when I ran the resulting project code in x-code, it successfully compiled, so that is where I am right now, I still haven't used sf-gui yet or any examples.

subconsciousbias

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Re: SFGUI (0.3.0 released)
« Reply #584 on: August 05, 2015, 12:46:09 am »
I recreated the  Xcode c-make file this time without examples checked, and when I ran the resulting project code in x-code, it successfully compiled, so that is where I am right now, I still haven't used sf-gui yet or any examples.

Can't seem to get it working with Xcode - any advice?