I was taught that when programming, Time is is typically stored using an integer that represents milliseconds. However, I see that SFML uses floats to represent Time.
Should all of my sub-times that get assigned by and then compared to ElapsedTime() be floats? If I have them as as integers, will SFML have to convert them, thus using more (though I'm sure only slightly) processor power?
Or was I simply taught wrong, and using floats is actually the norm?
Thanks!!