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Author Topic: RenderTexture problem when using a View  (Read 1056 times)

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slotdev

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RenderTexture problem when using a View
« on: December 01, 2011, 06:18:21 pm »
Hi

We're rendering some stuff offscreen, which is then drawn to our RenderWindow, every frame.

We have a View setup to rotate the screen (as regulars on this forum may remember...). The strange thing is, the stuff we drew offscreen is just garbage/absent when running with the View enabled. When the View is disabled, it's fine.

Any ideas??!

Thanks
Ed
SFML 2.1

Laurent

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RenderTexture problem when using a View
« Reply #1 on: December 01, 2011, 06:32:56 pm »
Do you think that you could provide a complete and minimal code that reproduces the problem?
Laurent Gomila - SFML developer

 

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