Hello,
I'm wondering if SFML supports multiple events running at the same time, and if so, how I can implement it.
Say, for example, you had a game with a man driving a car. To accelerate, you press Spacebar. To turn, you use the left and right arrow keys. What if someone wanted to accelerate and turn at the same time?
From what I've seen, it appears SFML can only handle one event at a time.