Alright fine here is the code im sorry:
#include <SFML/Graphics.hpp>
#include <SFML/Window.hpp>
int main()
{
sf::RenderWindow Game(sf::VideoMode(800,600,32),"Amazing");
while(Game.IsOpened())
{
sf::Event Event;
while(Game.GetEvent(Event))
{
switch(Event.Type)
{
case sf::Event::Closed:
Game.Close();
break;
default:
break;
}
}
Game.Clear(sf::Color(0,255,255));
Game.Display();
}
return 0;
}
So, I build and run and all i get is a console window.