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Author Topic: Drawing from class  (Read 1699 times)

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Veristeron

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Drawing from class
« on: December 23, 2011, 03:04:27 pm »
Hi, first post on forum ;)

I've choosed SFML for maze project. I would like to make a GUI class, but i'm not sure if i can draw sprites on RenderWindows from other files than one with RenderWindow declaration.

For example, is it possible to make a function like GUI->Check(int x, int y), where x,y - mouse position, which would check mouseover effects, and draw the right Sprites on window?

Regards - Veri

Tank

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Drawing from class
« Reply #1 on: December 23, 2011, 03:40:45 pm »
No offense, but please learn C++ and read the SFML tutorials first. Your questions seem to be very basic.

phufhi

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Drawing from class
« Reply #2 on: December 26, 2011, 02:54:02 pm »
I believe drawing fron other classes is done by passing a renderwindow pointer to the function that draws the sprites. Then you simply do: Renderwindow->draw(sprite);
As for mouse events, you should check the sfml documentation. It depends on the version of sfml (even though they are fairly similar).

 

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