Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
Help
»
General
»
Mac OS X with Code::Blocks and SFML
Print
Pages: [
1
]
Author
Topic: Mac OS X with Code::Blocks and SFML (Read 3386 times)
0 Members and 1 Guest are viewing this topic.
AlGorithm
Newbie
Posts: 6
Mac OS X with Code::Blocks and SFML
«
on:
December 30, 2011, 11:21:20 pm »
Hi there!
I'm trying to create a game. I'm using the latest Mac OS X Lion with the latest Code:Blocks with SFML 1.6.
I set up all paths correctly, added all the necessary files. but I continue getting
http://dl.dropbox.com/u/52069270/Errors.png
What can I possibly be doing wrong?
Thanks in advance
Logged
Hiura
SFML Team
Hero Member
Posts: 4321
Mac OS X with Code::Blocks and SFML
«
Reply #1 on:
December 31, 2011, 12:13:05 pm »
did you set the search path correctly ? like on this picture from the tutorial :
http://www.sfml-dev.org/tutorials/1.6/images/start-cb-include-path.png
(of course, with a valid OS X path.)
Logged
SFML / OS X developer
AlGorithm
Newbie
Posts: 6
Mac OS X with Code::Blocks and SFML
«
Reply #2 on:
December 31, 2011, 02:38:23 pm »
Dude!! Thank you! That solved it! (The game isn't working but that's a different story
, at least I don't get those 10 errors anymore)
Thanks again
Logged
Print
Pages: [
1
]
SFML community forums
»
Help
»
General
»
Mac OS X with Code::Blocks and SFML
anything