Can someone who actually can find stuff here i bean true all the 21 pages and downloaded bunch of files cannot get to compile and build it for win7 Visual studio 2010-11.
I just want to get this thing running on my system, no luck yet.
Please some guidance.
I downloaded from first post "Let there be light" added to my project and i get following errors:
I got no idea how to get it to build with Cmake, its prompting errors as well.
1>------ Build started: Project: Test, Configuration: Debug Win32 ------
1>Light_Point.obj : error LNK2019: unresolved external symbol __imp__glBegin@4 referenced in function "public: void __thiscall std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PADAAPAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QAEXPAPADAAPAD@Z)
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>AABB.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>ConvexHull.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>EmissiveLight.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glBegin@4
1>Light_Point.obj : error LNK2019: unresolved external symbol __imp__glEnd@0 referenced in function "public: void __thiscall std::_Wrap_alloc<class std::allocator<char> >::construct<char *,char * &>(char * *,char * &)" (??$construct@PADAAPAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QAEXPAPADAAPAD@Z)
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>AABB.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>ConvexHull.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>EmissiveLight.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glEnd@0
1>Light_Point.obj : error LNK2019: unresolved external symbol __imp__glVertex2f@8 referenced in function "public: void __thiscall std::_Wrap_alloc<class std::allocator<char> >::destroy<char *>(char * *)" (??$destroy@PAD@?$_Wrap_alloc@V?$allocator@D@std@@@std@@QAEXPAPAD@Z)
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glVertex2f@8
1>AABB.obj : error LNK2001: unresolved external symbol __imp__glVertex2f@8
1>ConvexHull.obj : error LNK2001: unresolved external symbol __imp__glVertex2f@8
1>EmissiveLight.obj : error LNK2001: unresolved external symbol __imp__glVertex2f@8
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glVertex2f@8
1>Color3f.obj : error LNK2019: unresolved external symbol __imp__glColor3f@12 referenced in function "public: void __thiscall Color3f::GL_Set(void)" (?GL_Set@Color3f@@QAEXXZ)
1>EmissiveLight.obj : error LNK2001: unresolved external symbol __imp__glColor3f@12
1>QuadTree.obj : error LNK2001: unresolved external symbol __imp__glColor3f@12
1>ConvexHull.obj : error LNK2019: unresolved external symbol __imp__glTranslatef@12 referenced in function "public: void __thiscall ltbl::ConvexHull::DebugDraw(void)" (?DebugDraw@ConvexHull@ltbl@@QAEXXZ)
1>EmissiveLight.obj : error LNK2001: unresolved external symbol __imp__glTranslatef@12
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glTranslatef@12
1>ConvexHull.obj : error LNK2019: unresolved external symbol __imp__glVertex3f@12 referenced in function "public: void __thiscall ltbl::ConvexHull::RenderHull(float)" (?RenderHull@ConvexHull@ltbl@@QAEXM@Z)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glVertex3f@12
1>EmissiveLight.obj : error LNK2019: unresolved external symbol __imp__glColor4f@16 referenced in function "public: void __thiscall ltbl::EmissiveLight::Render(void)" (?Render@EmissiveLight@ltbl@@QAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glColor4f@16
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glColor4f@16
1>EmissiveLight.obj : error LNK2019: unresolved external symbol __imp__glPopMatrix@0 referenced in function "public: void __thiscall ltbl::EmissiveLight::Render(void)" (?Render@EmissiveLight@ltbl@@QAEXXZ)
1>EmissiveLight.obj : error LNK2019: unresolved external symbol __imp__glPushMatrix@0 referenced in function "public: void __thiscall ltbl::EmissiveLight::Render(void)" (?Render@EmissiveLight@ltbl@@QAEXXZ)
1>EmissiveLight.obj : error LNK2019: unresolved external symbol __imp__glRotatef@16 referenced in function "public: void __thiscall ltbl::EmissiveLight::Render(void)" (?Render@EmissiveLight@ltbl@@QAEXXZ)
1>EmissiveLight.obj : error LNK2019: unresolved external symbol __imp__glTexCoord2i@8 referenced in function "public: void __thiscall ltbl::EmissiveLight::Render(void)" (?Render@EmissiveLight@ltbl@@QAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glTexCoord2i@8
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glTexCoord2i@8
1>Light.obj : error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "public: void __thiscall ltbl::Light::SetAlwaysUpdate(bool)" (?SetAlwaysUpdate@Light@ltbl@@QAEX_N@Z)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glEnable@4
1>Light.obj : error LNK2019: unresolved external symbol __imp__glLoadIdentity@0 referenced in function "private: void __thiscall ltbl::Light::SwitchStaticTexture(void)" (?SwitchStaticTexture@Light@ltbl@@AAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glLoadIdentity@0
1>Light.obj : error LNK2019: unresolved external symbol __imp__glMatrixMode@4 referenced in function "private: void __thiscall ltbl::Light::SwitchStaticTexture(void)" (?SwitchStaticTexture@Light@ltbl@@AAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glMatrixMode@4
1>Light.obj : error LNK2019: unresolved external symbol __imp__glOrtho@48 referenced in function "private: void __thiscall ltbl::Light::SwitchStaticTexture(void)" (?SwitchStaticTexture@Light@ltbl@@AAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glOrtho@48
1>Light.obj : error LNK2019: unresolved external symbol __imp__glViewport@16 referenced in function "private: void __thiscall ltbl::Light::SwitchStaticTexture(void)" (?SwitchStaticTexture@Light@ltbl@@AAEXXZ)
1>LightSystem.obj : error LNK2001: unresolved external symbol __imp__glViewport@16
1>LightSystem.obj : error LNK2019: unresolved external symbol __imp__glBlendFunc@8 referenced in function "private: void __thiscall ltbl::LightSystem::ClearLightTexture(class sf::RenderTexture &)" (?ClearLightTexture@LightSystem@ltbl@@AAEXAAVRenderTexture@sf@@@Z)
1>ShadowFin.obj : error LNK2001: unresolved external symbol __imp__glBlendFunc@8
1>LightSystem.obj : error LNK2019: unresolved external symbol __imp__glColor4b@16 referenced in function "public: void __thiscall ltbl::LightSystem::RenderLights(void)" (?RenderLights@LightSystem@ltbl@@QAEXXZ)
1>LightSystem.obj : error LNK2019: unresolved external symbol __imp__glDisable@4 referenced in function "private: void __thiscall ltbl::LightSystem::MaskShadow(class ltbl::Light *,class ltbl::ConvexHull *,bool,float)" (?MaskShadow@LightSystem@ltbl@@AAEXPAVLight@2@PAVConvexHull@2@_NM@Z)
1>C:\C++\Projects\Test\Debug\Test.exe : fatal error LNK1120: 19 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Win 7 32bit, Visual studio 11 the .exe works fine but i cannot get to compile into my project