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Author Topic: Integration of SPARK Particle 2 with SFML 2  (Read 1211 times)

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Grimshaw

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Integration of SPARK Particle 2 with SFML 2
« on: January 14, 2012, 01:20:38 am »
I've been trying to use SPARK 2 with SFML 2, but even though it is working already, it is not flawless. at all.

The main problem i wanted to ask about is the fact that i can't get everything to render together right.

The thing is that i am drawing sprites and shapes, then i draw particles and finally i draw some text. All the text i draw before the particles will appear normally, all the text i try to draw after the particle rendering will not appear at all.

I've tried to play with a few states while always doing the Push/Restore thing, both the sfml "push states" and the spark_gl module "push states".

What could it be? Thanks

 

anything