@masskiller: I updated the game to make shaders optional. To disable, change the 'shaders' value in the config file from 1 to 0.
Please, tell me what you think.
Finally got to test it. It's overall good, there's just a few issues I'd like to mention:
The SETKEYS.exe immediately sets the up arrow without asking, if you want to change that key you need go into the log. This might be a problem on my side (not sure), but if you leave the up key as default the characters go up even if the key isn't being pressed, it doesn't happen if you set any other key that isn't the upper arrow key.
There's the lag between screens when they need to shift, but you're already working on that.
Just as something personal, but I think that character's speech is better when in a speech bubble. It becomes clearer. In most RPG's when you open the menu you get a totally different screen that just by looking at it you can know what or how to use items, set abilities, etc.
Take for instance the characters/items menu in Golden Sun, you can pretty much know how to use it with just looking at it. A story and a way to talk to the townsfolk and entering buildings is something that should be there, but probably you're working on it already.
Pretty much what eXpl0it3r pointed out. Other than that it's quite good. I have never played Seiken Densetsu before (I've played other RPG's but not that one) and it got me interested into playing it.
The console outputs this up on start: Failed to open sound file "lib/audio/sounds/ripper.ogg" (System error : The system couldn't find the specified file.)
Good to know it wasn't just me.