The tutorial assumes that if you are under OSX you want to use Xcode. I'd rather not.
Hence, I'm trying to compile SFML from sources: got it from github, ran "cmake ." and then "make".
After a while I got the following error:
[ 87%] Building CXX object src/SFML/Graphics/CMakeFiles/sfml-graphics.dir/VertexArray.cpp.o
Linking CXX shared library ../../../lib/libsfml-graphics.dylib
ld: warning: in /usr/local/lib/libfreetype.dylib, file was built for i386 which is not the architecture being linked (x86_64)
Undefined symbols:
"_FT_Open_Face", referenced from:
sf::Font::LoadFromStream(sf::InputStream&) in Font.cpp.o
"_FT_Set_Pixel_Sizes", referenced from:
sf::Font::SetCurrentSize(unsigned int) constin Font.cpp.o
sf::Font::GetLineSpacing(unsigned int) constin Font.cpp.o
sf::Font::GetKerning(unsigned int, unsigned int, unsigned int) constin Font.cpp.o
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Done_Face", referenced from:
sf::Font::Cleanup() in Font.cpp.o
"_FT_New_Face", referenced from:
sf::Font::LoadFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in Font.cpp.o
"_FT_Get_Glyph", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Init_FreeType", referenced from:
sf::Font::LoadFromStream(sf::InputStream&) in Font.cpp.o
sf::Font::LoadFromMemory(void const*, unsigned long)in Font.cpp.o
sf::Font::LoadFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in Font.cpp.o
"_FT_Get_Kerning", referenced from:
sf::Font::GetKerning(unsigned int, unsigned int, unsigned int) constin Font.cpp.o
"_FT_Bitmap_Embolden", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Outline_Embolden", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Load_Char", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Glyph_To_Bitmap", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_Select_Charmap", referenced from:
sf::Font::LoadFromStream(sf::InputStream&) in Font.cpp.o
sf::Font::LoadFromMemory(void const*, unsigned long)in Font.cpp.o
sf::Font::LoadFromFile(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)in Font.cpp.o
"_FT_Done_Glyph", referenced from:
sf::Font::LoadGlyph(unsigned int, unsigned int, bool) constin Font.cpp.o
"_FT_New_Memory_Face", referenced from:
sf::Font::LoadFromMemory(void const*, unsigned long)in Font.cpp.o
"_FT_Done_FreeType", referenced from:
sf::Font::Cleanup() in Font.cpp.o
"_FT_Get_Char_Index", referenced from:
sf::Font::GetKerning(unsigned int, unsigned int, unsigned int) constin Font.cpp.o
sf::Font::GetKerning(unsigned int, unsigned int, unsigned int) constin Font.cpp.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[2]: *** [lib/libsfml-graphics.2.0.dylib] Error 1
make[1]: *** [src/SFML/Graphics/CMakeFiles/sfml-graphics.dir/all] Error 2
make: *** [all] Error 2
Am I doing something wrong?
Is there another way to install SFML under OSX to be used just with g++ instead of Xcode?