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Author Topic: [Revived] Before the Reign  (Read 34207 times)

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aBallofWin

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Before the Reign
« Reply #15 on: March 15, 2012, 06:15:38 pm »
Quote from: "BlueMagic"
Works for me with a AMD gpu. How did you sort the depth in the game?


If you're talking about the overlays, then i just drew it after drawing the map, so it was:
App.Draw(map);
App.Draw(hero);
App.Draw(map_overlay);

Hope this helps and cheers for trying it out :)

aBallofWin

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Re: Before the Reign
« Reply #16 on: March 28, 2012, 08:02:49 pm »
Source code has been uploaded! Enjoy!

eXpl0it3r

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Re: Before the Reign
« Reply #17 on: March 29, 2012, 04:38:48 pm »
I like the graphics but I'm not much of an RPG player.

A few things that you could work on:
  • The collision isn't done very nice, I get constantly stuck somewhere for no obvious reason...
  • The character needs some animation! It's not that hard. ;)
  • You first post should include an screenshot and maybe a bit a better structur (the new forum gives you sooo many new formating possibilties!)
  • Provide a portable version. I don't like to mess with installers since I know how to copy some files from location A to location B.
« Last Edit: March 29, 2012, 04:40:47 pm by eXpl0it3r »
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aBallofWin

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Re: Before the Reign
« Reply #18 on: March 29, 2012, 08:34:54 pm »
I like the graphics but I'm not much of an RPG player.

A few things that you could work on:
  • The collision isn't done very nice, I get constantly stuck somewhere for no obvious reason...
  • The character needs some animation! It's not that hard. ;)
  • You first post should include an screenshot and maybe a bit a better structur (the new forum gives you sooo many new formating possibilties!)
  • Provide a portable version. I don't like to mess with installers since I know how to copy some files from location A to location B.

Cheers for the feedback, really appreciate it!

In the end, for the collision i rushed it a bit, especially in the forest and goblin cave scenes. I think what gets the player stuck is that when i created the collsion boundaries i had anti aliasing on, so edges of the black boundary are semi transparent which i think is causing it :(

I did have a decent go and a few days of trying to get animation to work. I had problems with the looping, as moving the character and animating the character are in two different if loops, which looking back probably wasn't that good of an idea lol

I will do the two last things after some dinner :D

Thanks again for testing it out!

Tank

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Re: Before the Reign
« Reply #19 on: March 29, 2012, 09:02:54 pm »
Congrats on your first finished game. :) Unfortunately I can't play it because I'm on Linux. Could you at least provide a ZIP with the binaries so I can give Wine a try?

aBallofWin

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Re: Before the Reign
« Reply #20 on: March 30, 2012, 11:41:39 am »
Congrats on your first finished game. :) Unfortunately I can't play it because I'm on Linux. Could you at least provide a ZIP with the binaries so I can give Wine a try?

Cheers :D There's a portable version available for V1.1.0, and that should work under wine if you run the .exe. I've also provided the source code with the game resources now so that you can compile them yourself if you want to :)

Tank

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Re: Before the Reign
« Reply #21 on: March 30, 2012, 04:20:35 pm »
Finally screenshots! Judging by your Deviantart page you did all the assets yourself. That's quite impressive, looks absolutely professional. Keep the good level up!

I'm just downloading it and will try to run it through Wine.

Tank

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Re: Before the Reign
« Reply #22 on: March 30, 2012, 04:28:52 pm »
Nice game you built there. Everything's a bit static (missing animations) and you can't really do much, but for a first game it works quite well.

Will you continue working on it?

aBallofWin

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Re: Before the Reign
« Reply #23 on: March 30, 2012, 06:20:16 pm »
Nice game you built there. Everything's a bit static (missing animations) and you can't really do much, but for a first game it works quite well.

Will you continue working on it?

I've been thinking about that recently! In the summer I'll be doing a few things, such as a little drama series on YT with some friends, a nyan cat game using sfml and i'll be making a game in rpg maker xp which follows alongside this game and then continues after the story in this game ends.

If I were to do more content i'd either look to improve what's there at the moment or make an expansion, I'm not sure at the moment. Depends if anyones really interested in seeing anything to go with this :P

Tank

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Re: Before the Reign
« Reply #24 on: March 31, 2012, 10:42:22 am »
Quote
Depends if anyones really interested in seeing anything to go with this
The question is: Do YOU feel like continue working on it? ;)

aBallofWin

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Re: Before the Reign
« Reply #25 on: March 31, 2012, 02:25:16 pm »
I kind of do, but I'm more interested in doing the other projects at the moment :P

aBallofWin

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Re: Before the Reign
« Reply #26 on: May 04, 2012, 05:54:32 pm »
Update: Added a new download for some people who couldn't render the bigger images; notably the forest scene!

Ceylo

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Re: Before the Reign
« Reply #27 on: May 04, 2012, 08:28:09 pm »
Hello!

I tried to build it on OS X but it gives the following error :-\ :

Code: [Select]
In file included from screens.hpp:14,
                 from main.cpp:3:
Game_city.hpp:26: error: ‘int wait’ redeclared as different kind of symbol
/usr/include/sys/wait.h:255: error: previous declaration of ‘pid_t wait(int*)’
Game_city.hpp:28: error: ‘int wait3’ redeclared as different kind of symbol
/usr/include/sys/wait.h:261: error: previous declaration of ‘pid_t wait3(int*, int, rusage*)’
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aBallofWin

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Re: Before the Reign
« Reply #28 on: May 04, 2012, 11:15:23 pm »
Hello!

I tried to build it on OS X but it gives the following error :-\ :

Code: [Select]
In file included from screens.hpp:14,
                 from main.cpp:3:
Game_city.hpp:26: error: ‘int wait’ redeclared as different kind of symbol
/usr/include/sys/wait.h:255: error: previous declaration of ‘pid_t wait(int*)’
Game_city.hpp:28: error: ‘int wait3’ redeclared as different kind of symbol
/usr/include/sys/wait.h:261: error: previous declaration of ‘pid_t wait3(int*, int, rusage*)’

Hey! Cheers for trying to test it out :3

I think this might solve the problem:

Go into the file game_city.hpp and delete the lines 'int wait3 =0;' and 'int wait =0;' :)

These are on the 26th and 28th lines! Save that file and try to recompile it; 'might' work!

Ceylo

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Re: Before the Reign
« Reply #29 on: May 04, 2012, 11:23:17 pm »
Oh, I didn't try that because I thought both were used. Going to try :) .


Edit: works fine ! ;D Quite impressive by the way, although sometimes it's hard to move (obstacles and such).
« Last Edit: May 04, 2012, 11:35:10 pm by Ceylo »
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