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Author Topic: New forum  (Read 27331 times)

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Laurent

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New forum
« on: March 24, 2012, 11:03:35 pm »
Hi

I've finally installed a new forum to replace the outdated phpBB2: SMF 2.0

I've imported everything (members, boards, posts, ...), so there should be absolutely no loss. I've just deleted inactive members with 0 posts.

I've tried to test the new forum as much as possible, but I couldn't try everything. If you see something wrong or missing, if you have comments, please let me know. I'm open for discussion about everything :)

The current theme is temporary, I installed a free theme and changed it a bit. I'm still working on it, I will update it later.

If you wonder why I used a new URL, on a new sub-domain: it's a constraint of the mod that I use to split the forum into two parts (en/fr). The sub-domain points to the same root as the main domain, and only the "forums" address is allowed on it.
« Last Edit: March 24, 2012, 11:19:59 pm by Laurent »
Laurent Gomila - SFML developer

Groogy

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Re: New forum
« Reply #1 on: March 25, 2012, 12:15:55 am »
FIRST POST!

And it is le beautiful!
And apparently I am a hero ^^
Developer and Maker of rbSFML and Programmer at Paradox Development Studio

Hiura

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Re: New forum
« Reply #2 on: March 25, 2012, 12:52:03 am »
#include <iostream>

int main(int, char**) {
  std::cout << "Looks pretty cool!!" << std::endl;
  return 0;
}
 


thanks Laurent for the upgrade!  :D
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Contadotempo

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Re: New forum
« Reply #3 on: March 25, 2012, 12:59:08 am »
Nice job!
No bugs so far.


Is this text glowing?

Yes

Wow so innovative and fresh, we're dealing with edge technology here.

Sorry, I'll stop spamming.
« Last Edit: March 25, 2012, 01:01:03 am by Contadotempo »

Jbolte

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Re: New forum
« Reply #4 on: March 25, 2012, 03:38:01 am »
Ooh. Very nice. :D

TheMiss

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Re: New forum
« Reply #5 on: March 25, 2012, 05:53:23 am »
Nice and clean indeed  ;D

zorexx

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Re: New forum
« Reply #6 on: March 25, 2012, 07:48:29 am »
Very nice indeed, good job. Looking forward to see the new theme.

One issue (well, not a big problem, just thought I should mention it): The favicon is missing.

Also, while you're at it, is it possible to allow embedding videos (like youtube)? I think it will be pretty useful.
How about trying this: http://custom.simplemachines.org/mods/index.php?mod=3268
« Last Edit: March 25, 2012, 07:51:40 am by zorexx »

Laurent

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Re: New forum
« Reply #7 on: March 25, 2012, 08:55:36 am »
Quote
The favicon is missing
Already on my toto list ;)

Quote
Also, while you're at it, is it possible to allow embedding videos (like youtube)? I think it will be pretty useful.
How about trying this: http://custom.simplemachines.org/mods/index.php?mod=3268
Ok, I'll see this.
Laurent Gomila - SFML developer

OniLinkPlus

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Re: New forum
« Reply #8 on: March 25, 2012, 09:01:00 am »
Looking good! Nice and smooth, hopefully not as buggy as the old forums. Maybe now I can click the "new posts" button and actually go to the new posts?
I use the latest build of SFML2

Nexus

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Re: New forum
« Reply #9 on: March 25, 2012, 10:13:17 am »
Nice! Although I preferred the old smileys :(

Some thing that I find a little bit annoying is that code fields are now scrollable already at a relatively small height. Example:
#include <SFML/Audio.hpp>
#include <SFML/Graphics.hpp>
 
 int main()
 {
     // Create the main window
     sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
 
     // Load a sprite to display
     sf::Texture texture;
     if (!texture.loadFromFile("cute_image.jpg"))
         return EXIT_FAILURE;
     sf::Sprite sprite(texture);
 
     // Create a graphical text to display
     sf::Font font;
     if (!font.loadFromFile("arial.ttf"))
         return EXIT_FAILURE;
     sf::Text text("Hello SFML", font, 50);
 
     // Load a music to play
     sf::Music music;
     if (!music.openFromFile("nice_music.ogg"))
         return EXIT_FAILURE;

     // Play the music
     music.play();
 
     // Start the game loop
     while (window.isOpen())
     {
         // Process events
         sf::Event event;
         while (window.pollEvent(event))
         {
             // Close window : exit
             if (event.type == sf::Event::Closed)
                 window.close();
         }
 
         // Clear screen
         window.clear();
 
         // Draw the sprite
         window.draw(sprite);
 
         // Draw the string
         window.draw(text);
 
         // Update the window
         window.display();
     }
 
     return EXIT_SUCCESS;
 }
While this feature may be useful to keep posts small, it prevents one from looking at more complex code examples without scrolling all the time.

And the french forum is still empty. Do the forums now use a separate user base? I had to login in the french forum although I was already logged in in the english one.
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Hiura

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Re: New forum
« Reply #10 on: March 25, 2012, 10:17:00 am »
(testing quotes  :) )
I had to login in the french forum although I was already logged in in the english one.
I guess it's because the two forums are now on two different domains and the cookies cannot be shared.
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Laurent

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Re: New forum
« Reply #11 on: March 25, 2012, 11:45:25 am »
Quote
Nice! Although I preferred the old smileys
I can change them. I haven't looked at the available sets of smileys yet.

Quote
Some thing that I find a little bit annoying is that code fields are now scrollable already at a relatively small height.
This is probably configurable, I have to check.

Quote
And the french forum is still empty. Do the forums now use a separate user base? I had to login in the french forum although I was already logged in in the english one.
There's now a single forum (which means same users, same theme, same options, ...), which appears as two separate parts thanks to a special mod.
The french forum is empty because I couldn't import both previous forums, I had to choose. But the old one is still available in read-only mode.
Laurent Gomila - SFML developer

Nexus

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Re: New forum
« Reply #12 on: March 25, 2012, 11:46:42 am »
Okay, so you recommend to reopen project threads in the french forum?
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Laurent

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Re: New forum
« Reply #13 on: March 25, 2012, 11:50:48 am »
Quote
Okay, so you recommend to reopen project threads in the french forum?
Yes, threads for active projects should be reopened in the french forum, nothing will be imported.
Laurent Gomila - SFML developer

Laurent

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Re: New forum
« Reply #14 on: March 25, 2012, 12:08:56 pm »
I've removed the maximum height for code blocks.

I looked at the smiley sets available on the SMF website, but none of them was looking good :(
Laurent Gomila - SFML developer