Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Stereoscopic Rendering  (Read 3745 times)

0 Members and 1 Guest are viewing this topic.

fuseinabowl

  • Newbie
  • *
  • Posts: 2
    • View Profile
Stereoscopic Rendering
« on: May 19, 2012, 12:44:48 pm »
Would it be possible to add a request for a stereoscopic framebuffer to the window constructor? My personal opinion would be to put it in ContextSettings as this has more low level parameters in it.

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
Re: Stereoscopic Rendering
« Reply #1 on: May 19, 2012, 03:55:54 pm »
This is too specific, there are many other important features to implement first.
Laurent Gomila - SFML developer

fuseinabowl

  • Newbie
  • *
  • Posts: 2
    • View Profile
Re: Stereoscopic Rendering
« Reply #2 on: May 19, 2012, 06:08:47 pm »
Yeah, I wasn't expecting it, just hoping - I couldn't find anyone else asking for it either :P I just figured if you don't ask you'll guaranteed not to receive.

heishe

  • Full Member
  • ***
  • Posts: 121
    • View Profile
Re: Stereoscopic Rendering
« Reply #3 on: January 10, 2015, 06:21:35 pm »
Any update on this?

Laurent

  • Administrator
  • Hero Member
  • *****
  • Posts: 32498
    • View Profile
    • SFML's website
    • Email
Re: Stereoscopic Rendering
« Reply #4 on: January 10, 2015, 06:38:37 pm »
No.
Laurent Gomila - SFML developer

Mario

  • SFML Team
  • Hero Member
  • *****
  • Posts: 879
    • View Profile
Re: Stereoscopic Rendering
« Reply #5 on: January 16, 2015, 04:59:28 pm »
What are you actually looking into? There's nothing stopping you from rendering side by side, sliced or alternating frames.

 

anything