Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
General
»
Feature requests
»
Stereoscopic Rendering
Print
Pages: [
1
]
Author
Topic: Stereoscopic Rendering (Read 3745 times)
0 Members and 1 Guest are viewing this topic.
fuseinabowl
Newbie
Posts: 2
Stereoscopic Rendering
«
on:
May 19, 2012, 12:44:48 pm »
Would it be possible to add a request for a stereoscopic framebuffer to the window constructor? My personal opinion would be to put it in ContextSettings as this has more low level parameters in it.
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Stereoscopic Rendering
«
Reply #1 on:
May 19, 2012, 03:55:54 pm »
This is too specific, there are many other important features to implement first.
Logged
Laurent Gomila - SFML developer
fuseinabowl
Newbie
Posts: 2
Re: Stereoscopic Rendering
«
Reply #2 on:
May 19, 2012, 06:08:47 pm »
Yeah, I wasn't expecting it, just hoping - I couldn't find anyone else asking for it either
I just figured if you don't ask you'll guaranteed not to receive.
Logged
heishe
Full Member
Posts: 121
Re: Stereoscopic Rendering
«
Reply #3 on:
January 10, 2015, 06:21:35 pm »
Any update on this?
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Stereoscopic Rendering
«
Reply #4 on:
January 10, 2015, 06:38:37 pm »
No.
Logged
Laurent Gomila - SFML developer
Mario
SFML Team
Hero Member
Posts: 879
Re: Stereoscopic Rendering
«
Reply #5 on:
January 16, 2015, 04:59:28 pm »
What are you actually looking into? There's nothing stopping you from rendering side by side, sliced or alternating frames.
Logged
Print
Pages: [
1
]
SFML community forums
»
General
»
Feature requests
»
Stereoscopic Rendering
anything