I've decompiled SFML, and setup a project in VS2011, and all, but there's one issue. Though it recognizes and loads all of the libraries, and gives no error for declarations such as declaring an sf::texture, the use of any functions belonging to any of the SFML classes, such as *texture*.LoadFromFile("filename"), or window->IsOpen() gives an error, saying that the class has no member by that name.
Any common mistake I'm making here? I'm pretty sure I decompiled and installed everything correctly.
Thanks.
(Dynamic Debug, Visual Studio 2011)