Hi
I have a hardware platform, of around 8000 PC systems, running XP Embedded with Intel Extreme 2 Graphics. Yes I know it's rubbish. They have version 6.14.10.4497 drivers installed.
OpenGL version is:
GL renderer: Intel 855GM
GL version: 1.3.0 build 4.14.10.4497
GL SL version: not applicable
So it only supports OpenGL 1.3 - not great but we used Geeks 3D GPU caps viewer and it runs a "donut" 3d animation (20,000 polygons + lighting) at 50fps with 1024x768 window. It looks fine.
Us doing simple 2D blitting should be very easy, then. But no, we get 99% CPU usage and ~1 FPS. Our game has around 64mb graphics but we removed pretty much everything and still the very bad frame rate.
I know Intel drivers are crap....but this is really bad. Does anyone know what we can do?
Thanks
Ed