Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SPARK opensource particle engine with an SFML module  (Read 24300 times)

0 Members and 1 Guest are viewing this topic.

Frifron

  • Newbie
  • *
  • Posts: 40
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #15 on: June 25, 2009, 09:15:28 pm »
No i m sorry, no port is planned for SFML .Net. First because i dont know C# very well. Second because its too much work. Third because it will be less optimized with C# than with C++ (unless it is coded entirely on GPU).

Now i m working to upgrade the SFML module (1.5 support, new features and debug). I m also preparing a tutorial to learn to use SPARK with SFML.
SPARK
Moteur de particule C++ opensource avec modules de rendu openGL et SFML

Frifron

  • Newbie
  • *
  • Posts: 40
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #16 on: July 08, 2009, 05:56:18 am »
Hi,

I uploaded a new minor release (1.03.01) centered around the SFML module :
  • Improvement of the SFML module (and use of the SFML 1.5)
  • Quite a lot of bug fix
  • A tuto to use SPARK with SFML is online (see the screenshot)


Check the change log for a detailled list of the modifications

http://spark.developpez.com

SPARK
Moteur de particule C++ opensource avec modules de rendu openGL et SFML

venomj

  • Newbie
  • *
  • Posts: 2
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #17 on: July 09, 2009, 10:28:14 am »
great, i'll try it.

Frifron

  • Newbie
  • *
  • Posts: 40
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #18 on: July 23, 2009, 04:06:43 pm »
Hello,

just to tell you a new minor release is out.
I also opened a forum. It will be easier than the mail for questions.
SPARK
Moteur de particule C++ opensource avec modules de rendu openGL et SFML

Frifron

  • Newbie
  • *
  • Posts: 40
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #19 on: August 06, 2009, 06:17:17 am »
Hi, a new version is out :
  • The license is now zlib (which is the same as the one used by SFML
  • The max and linux supports have been improve (with the OpenGL extensions management)
  • Quite a lot of bugs are fixed
SPARK
Moteur de particule C++ opensource avec modules de rendu openGL et SFML

Auron

  • Newbie
  • *
  • Posts: 15
    • MSN Messenger - videogamefreak101@hotmail.com
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #20 on: August 06, 2009, 09:17:11 pm »
Some nice stuff, really neat features.

Kwang1imsa

  • Newbie
  • *
  • Posts: 26
    • MSN Messenger - kwang1imsa@gmail.com
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #21 on: July 04, 2011, 04:17:55 am »
any chance that this will get ported to SFML dotNet?

Richy19

  • Full Member
  • ***
  • Posts: 190
    • View Profile
SPARK opensource particle engine with an SFML module
« Reply #22 on: September 19, 2011, 03:39:59 am »
Hi, has this been updated at all to work with SFML 2?

Mars_999

  • Full Member
  • ***
  • Posts: 103
    • View Profile
    • Email
SPARK opensource particle engine with an SFML module
« Reply #23 on: October 16, 2011, 05:02:52 am »
Quote from: "Richy19"
Hi, has this been updated at all to work with SFML 2?


Ditto!

Roose Bolton of the Dreadfort

  • Full Member
  • ***
  • Posts: 113
  • Full-time Procrastinator, Part-time programmer.
    • View Profile
    • Personal Portfolio/Website/Blog
SPARK opensource particle engine with an SFML module
« Reply #24 on: March 20, 2012, 06:06:17 pm »
This needs to be updated for SFML 2.0.. dont let your work go to waste!
Trying so very hard to finish at-least one project.

Watch out for the RAII police, they will get you.

www.bantersaurus-games.com