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Author Topic: Check to show sprite function  (Read 6585 times)

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Haze

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Re: Check to show sprite function
« Reply #15 on: July 08, 2012, 02:06:10 am »
now my game is about 4000 by 2000, all I want to try and do is get the mouse coordinates not from the window itself but from its actually position in the game world, so if i moved right by 1000, the mouses position would be 2024. how can I achieve that?

If you've moved right by 1000px, I'm guessing you're using a view, so you add the view coordinates (+1000px) to the mouse cursor position.

eXpl0it3r

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Re: Check to show sprite function
« Reply #16 on: July 09, 2012, 02:03:07 am »
Or better just use window.convertCoords(sf::Mouse::getPosition(window))...
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