Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
General
»
Feature requests
»
Make OpenAL32.dll invisible
Print
Pages: [
1
]
Author
Topic: Make OpenAL32.dll invisible (Read 2735 times)
0 Members and 1 Guest are viewing this topic.
golgoth
Jr. Member
Posts: 99
Make OpenAL32.dll invisible
«
on:
July 07, 2012, 10:42:09 pm »
Greetings,
Would be nice to remove the openal32.dll depndency. Could OpenAL be staticly linked against SFML Audio?
THX
Logged
Laurent
Administrator
Hero Member
Posts: 32498
Re: Make OpenAL32.dll invisible
«
Reply #1 on:
July 07, 2012, 10:47:10 pm »
Not by default, since the license is not compatible. However, if your own project has a compatible license, you can recompile everything and link it statically.
Logged
Laurent Gomila - SFML developer
Grimshaw
Hero Member
Posts: 631
Nephilim SDK
Re: Make OpenAL32.dll invisible
«
Reply #2 on:
July 25, 2012, 10:15:22 pm »
Another option is to move the DLL to the default lookup directory which should be C:\Windows\system32
Then you dont need to have the dll there.
But i warn you, this is a messy solution.. You still need to make sure the DLL is installed on the system and there will be a mess if more than one version of it is required by the softwares.
Logged
Indie game developer -
http://daevatheory.com/
Engine -
https://github.com/DevilWithin/Nephilim
http://www.packtpub.com/sfml-game-development/book
Print
Pages: [
1
]
SFML community forums
»
General
»
Feature requests
»
Make OpenAL32.dll invisible
anything