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Author Topic: Missing functions from window object when passed into a function  (Read 1457 times)

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PixelMuffin

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Hi. I have a main function which creates all of the main objects in the game and the loop and then a render function. When I try to use functions I can use in my main loop window.draw(), window.clear() in my rendering function, they don't show up. Am I being an idiot here and have they been disabled/removed for a reason?

G.

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Re: Missing functions from window object when passed into a function
« Reply #1 on: July 15, 2012, 02:13:25 am »
You're probably using a sf::RenderWindow, but passing it as a sf::Window in your function.

PixelMuffin

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Re: Missing functions from window object when passed into a function
« Reply #2 on: July 15, 2012, 02:24:59 am »
You're probably using a sf::RenderWindow, but passing it as a sf::Window in your function.

That's exactly what I was doing. Thank you :D

 

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