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Author Topic: Installation help.  (Read 2159 times)

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Anonymouse

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Installation help.
« on: August 02, 2012, 08:45:06 pm »
I just recently installed SFML, under CodeBlocks with MinGW. Whenever I compile, a CMD appears with random floating point variables. I linked correctly, no compiler errors, any suggestions.

eXpl0it3r

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Re: Installation help.
« Reply #1 on: August 02, 2012, 09:33:38 pm »
I suggest to you to read this thread. ;)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
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Dev Blog: https://duerrenberger.dev/blog/

Anonymouse

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Re: Installation help.
« Reply #2 on: August 02, 2012, 10:38:47 pm »
I followed those, I don't have any compiler errors, if I'm using MinGW that means I'm on Windows(Vista), what information do you need?

eXpl0it3r

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Re: Installation help.
« Reply #3 on: August 02, 2012, 10:48:34 pm »
I followed those, I don't have any compiler errors, if I'm using MinGW that means I'm on Windows(Vista), what information do you need?
Really? ;)

Quote
Choosing a relevant title is very important, a bad title will make other users ignore your post. So please avoid fuzzy titles such as "help!" or "I have a problem", be as precise as possible.
Quote
Provide as much relevant information as possible to people who will help you -- it saves time and posts.
What's your OS? Graphics card?
Which version of SFML are you using? Static or dynamic? If you're using a development snapshot, which revision is it?
Are you showing all the relevant source code?
Have you ran the debugger? What does the call stack look like? Don't know how the debugger works? Find a tutorial, seriously, this is the most important tool for a developer
Is it a compiler or linker error? A crash? What's the exact message?

Which version of SFML? What code do you compile? Does it happen only with SFML code or also with other code? What is the floating point you get? How do you run the application? What version of MinGW are you using? etc etc etc.

My point was that your text lacks so much information that we can't help you.
Afaik does Code::Blocks use a starting console which stays open after a program has finished and shows the runtime and the exit code. Is this what you mean?

Additionally you don't state what you want to do. Do you just want to know what it is, or do you want to get rid of it, or ...? :)
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

Anonymouse

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Re: Installation help.
« Reply #4 on: August 02, 2012, 11:07:42 pm »
I followed those, I don't have any compiler errors, if I'm using MinGW that means I'm on Windows(Vista), what information do you need?
Really? ;)

Quote
Choosing a relevant title is very important, a bad title will make other users ignore your post. So please avoid fuzzy titles such as "help!" or "I have a problem", be as precise as possible.
Quote
Provide as much relevant information as possible to people who will help you -- it saves time and posts.
What's your OS? Graphics card?
Which version of SFML are you using? Static or dynamic? If you're using a development snapshot, which revision is it?
Are you showing all the relevant source code?
Have you ran the debugger? What does the call stack look like? Don't know how the debugger works? Find a tutorial, seriously, this is the most important tool for a developer
Is it a compiler or linker error? A crash? What's the exact message?

Which version of SFML? What code do you compile? Does it happen only with SFML code or also with other code? What is the floating point you get? How do you run the application? What version of MinGW are you using? etc etc etc.

My point was that your text lacks so much information that we can't help you.
Afaik does Code::Blocks use a starting console which stays open after a program has finished and shows the runtime and the exit code. Is this what you mean?

Additionally you don't state what you want to do. Do you just want to know what it is, or do you want to get rid of it, or ...? :)
SFML 1.6, just any compile, other code works, and the floating point starts at 3.01 and goes down every time.

Pikmeir

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Re: Installation help.
« Reply #5 on: August 02, 2012, 11:10:58 pm »

SFML 1.6, just any compile, other code works, and the floating point starts at 3.01 and goes down every time.
[/quote]

Can you create a minimal example that replicates the  problem, and show us the code that you're using?

 

anything