Without anti-aliasing:
tgui::Window app
( sf::VideoMode
( std::min(sf::VideoMode::getDesktopMode().width,(unsigned)600)
, std::min(sf::VideoMode::getDesktopMode().height,(unsigned)600)
, 32)
, "Graph Search"
, sf::Style::Close
, sf::ContextSettings(0, 0, 0));
With anti-aliasing:
tgui::Window app
( sf::VideoMode
( std::min(sf::VideoMode::getDesktopMode().width,(unsigned)600)
, std::min(sf::VideoMode::getDesktopMode().height,(unsigned)600)
, 32)
, "Graph Search"
, sf::Style::Close
, sf::ContextSettings(0, 0, 8));
To test SFGUI, I simply downloaded the binaries and launched the example programs. Then I forced anti-aliasing on and off in my Radeon Catalyst Control Panel. I'm running Windows 7 64-bit, by the way.
When I was testing just a regular sf::Text without TGUI, I used a normal sf::RenderWindow instead of a tgui::Window.