For the past week or so I've been working on a game using Box2D. So far it's culminated in this:
A lot of what I've got so far is just backend code to make later development easier, but I plan to start working on the game specific elements today. The game I plan to develop is a magic combat game with a dynamic environment (hence, the physics). I am going to be using the Spark particle engine later on, however, if there is another mature particle engine that works with SFML, would anyone be so kind as to point me to it?