Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Window doesn't have an alpha channel  (Read 6358 times)

0 Members and 1 Guest are viewing this topic.

binary1248

  • SFML Team
  • Hero Member
  • *****
  • Posts: 1404
  • I am awesome.
    • View Profile
    • The server that really shouldn't be running
Re: Window doesn't have an alpha channel
« Reply #15 on: August 17, 2012, 04:22:17 pm »
Try outputing the score values of each pixel format and see what they look like.
SFGUI # SFNUL # GLS # Wyrm <- Why do I waste my time on such a useless project? Because I am awesome (first meaning).

BlastRock

  • Newbie
  • *
  • Posts: 21
    • View Profile
Re: Window doesn't have an alpha channel
« Reply #16 on: August 20, 2012, 06:02:23 am »
That's the problem, there is only one format. Its score range from 32 to 40 in the 3 created contexts (I don't know why there are 3, some SFML internals ^^)

 

anything