Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SenVirtualConsole a virtual console for make nes'style simple games.  (Read 3681 times)

0 Members and 2 Guests are viewing this topic.

NinjaFighter

  • Jr. Member
  • **
  • Posts: 91
    • View Profile
    • http://www.sebagames.wordpress.com
hello there!
I'm proud to tell you about my new project, that's a virtual console for making simple games "nes style". The current version is 0.8 alpha. I hope you like it.  :)
For more info about the concept, read the help file. (The documentation is included in the zip too.)

http://www.mediafire.com/?l553znmi4wmhs3p

My blog entry about SenVC (in spanish): http://sebagames.wordpress.com/2012/08/11/senvirtualconsole-la-nueva-consola-de-sebagames/

Forum about SenVC: http://senvc.forumotion.net
« Last Edit: August 12, 2012, 12:55:27 am by NinjaFighter »

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11030
    • View Profile
    • development blog
    • Email
Re: SenVirtualConsole a virtual console for make nes'style simple games.
« Reply #1 on: August 12, 2012, 01:52:38 am »
Wow this is really cool! 8) ;D
I totally like the pixel graphics from the game selection screen!

I haven't tried to program anything, so I don't know what works and what not, I just read the pages marked with #.
At first I was a bit confused since there are two Hello World and I didn't get that they were diffrent, maybe you could think of a bar or number count that shows at which game on is looking at and how many there are, but that's just a detail.
Another thing that often annoyes me, is that my QWERTZ keyboard has the Y and Z switched, so it would be really unconfortable to play with Z and X, maybe you could allow Z and Y. (Let's hope Laurent will implement a better keyboard handling someday... :))

Are you planing to equip the SenVC with a few games of your own?
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

NinjaFighter

  • Jr. Member
  • **
  • Posts: 91
    • View Profile
    • http://www.sebagames.wordpress.com
Re: SenVirtualConsole a virtual console for make nes'style simple games.
« Reply #2 on: August 12, 2012, 02:55:27 am »
Yeah, I want to do some games for it. I release this on alpha stage because somebody could want to develop games too, and this helps me to find bugs or hear tips directly by other developers.
There are two hello worlds projects, one with more things that other. The keyboard with Z and X predefined is temporal, in the future I plan to put some configuration menu, just like emulators does.
The game selection screen it's not polished for now. My plans are have a game browser screen, to find games by genre, publisher, or name directly. With sounds and more effects for the cartridges.

I hope you like develop for this platform, it's intentionally very limited, but I think this is the key to enjoy the development process on it. :)

NinjaFighter

  • Jr. Member
  • **
  • Posts: 91
    • View Profile
    • http://www.sebagames.wordpress.com
Re: SenVirtualConsole a virtual console for make nes'style simple games.
« Reply #3 on: August 16, 2012, 12:47:39 pm »
I have to admit, it was not the best idea, to use LuaInterpreter project (http://www.codeproject.com/Articles/228212/Lua-Interpreter) in SenVC. There are a lot of bugs in LuaInterpreter code  :-\. For next releases, I planned to use LuaInterface (that's a wrapper of the official Lua dll) instead of LuaInterpreter... I have to analize it to see how to implement the statement limit with LuaInterface. Sorry for the inconvenience. :-[

 

anything