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sf::Event::SizeEvent does not use sf::Vector2u
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Topic: sf::Event::SizeEvent does not use sf::Vector2u (Read 2981 times)
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pdinklag
Sr. Member
Posts: 330
JSFML Developer
sf::Event::SizeEvent does not use sf::Vector2u
«
on:
September 14, 2012, 07:56:03 pm »
While window sizes are now
stored in a sf::Vector2u
struct, the
sf::Event::SizeEvent
struct still uses a pair of integers for width and height. I believe for the sake of consistency, this should be changed.
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JSFML
- The Java binding to SFML.
Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Re: sf::Event::SizeEvent does not use sf::Vector2i
«
Reply #1 on:
September 14, 2012, 07:58:08 pm »
I have already proposed that, but
sf::Vector2u
can't be used for technical reasons. In C++98, unions require their members to be POD types, which is true for
int
, but not for
sf::Vector2u
.
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Zloxx II
: action platformer
Thor Library
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SFML Game Development
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pdinklag
Sr. Member
Posts: 330
JSFML Developer
Re: sf::Event::SizeEvent does not use sf::Vector2u
«
Reply #2 on:
September 15, 2012, 10:24:48 am »
Oh right, the event thing is a union. I'm not used to these...
However, I guess in that case it's not a problem if I make it a Vector2i in JSFML then (not unsigned, there is no unsigned in Java
).
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