I noticed in SFML 2.0 the setSubRect() function appeared to be dropped from the sf::Sprite class...?
How exactly would I set a sub-rectangle of an sf::texture in order to animate it in SFML 2.0?
You could do this in 1.6 but it appears to have disappeared.
Example:
sf::Texture tex;
sf::Sprite spr;
..
spr.setTexture(tex);
spr.setSubRect() ... //non-existing in 2.0