Hello,
I know there is still a new Thread about blend modes, but I want to ask for this Feature too,
so I made a new separate Thread for the reason why I want this feature (too).
Reason:
It would be nice if there is a way to make (easily) custom blend modes
without using Open GL (cause I have no experience in it
).
I need one blend mode that substract the Source Pixel with the Destination Pixel
for a simple lighting system. This is my personal reason why I want this feature.
But I think generally that blend modes are a very useful tool on the graphical level, and
I'm sure that I need later a custom blend mode for other stuff (again)... And it seems like that
I'm not the only one that want this feature too, so why there is still no SFML class that allows
making custom blend modes, is there an important Reason?
Thanks in Advance for all answers!