so I'm trying to make my window transparent through the windows API while using sfml to display the graphics but this happens...
The functions I'm trying to use are:
SetWindowLong(HANDLE,GWL_EXSTYLE,GetWindowLong(HANDLE, GWL_EXSTYLE) | WS_EX_LAYERED);
and SetLayeredWindowAttributes(HANDLE, RGB(0,0,0), 200, LWA_ALPHA);
I'm not sure if SFML is just not compatable with these or if there's a better way to do this... I'm not that experience with the windows API it self is why I ask for help.
Edit: It seems to just be the SetLayeredWindowAttributes(); fuction that breaks things...