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Author Topic: Unofficial Nightly Builds  (Read 114080 times)

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anthnich

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Re: Unofficial Nightly Builds
« Reply #90 on: July 14, 2013, 06:47:48 pm »
Awesome, thank you! Glad to see you're doing this, it's much appreciated.

eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #91 on: July 14, 2013, 07:20:39 pm »
Thanks for keeping this up-to-date.  I had cMake configured a long time ago but I've since upgraded to a new PC and I don't really remember how to do that so this is much much easier.
Glad you like it!
I'll still suggest you take a look at CMake again, since it's an important makefile generator not only for SFML but for many very useful libraries out there! ;)

Awesome, thank you! Glad to see you're doing this, it's much appreciated.
I'm glad I could help you out! :)
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eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #92 on: July 21, 2013, 05:37:27 pm »
Updated both Thor and SFML to reflect the latest commits for both libraries.
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Laurent

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Re: Unofficial Nightly Builds
« Reply #93 on: August 30, 2013, 08:02:13 am »
Have you stopped maintaining your nightly builds? I see that the latest version is the official SFML 2.1.
Laurent Gomila - SFML developer

eXpl0it3r

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AW: Re: Unofficial Nightly Builds
« Reply #94 on: August 30, 2013, 12:23:13 pm »
Have you stopped maintaining your nightly builds? I see that the latest version is the official SFML 2.1.
No! :D
I've rebuilt SFML a few times, but I never updated the downloads themselves. I need an easier way to do so. Also you got me a few times. Just as I was finished with the build you pushed a new commit. ;D
I'll try to update today. ;)
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eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #95 on: August 30, 2013, 07:28:46 pm »
As promised:

Updated all the builds (SFML & Thor) to their latest commit!
Updated the MinGW-Builds and nuwen compilers to their latest version.


"MinGW Builds - Posix SJLJ Rev 5 - 32bit" and "MinGW Builds - Posix SEH Rev 5 - 64bit" came out just under 11h ago with the change log comment: "update mingw-w64 runtime to rev.6165"

"MinGW Distro - nuwen.net - 64bit" is essentially a brand new compiler. The guy behind nuwen.net switched from a 32bit based compiler to a 64bit layout. If someone wants to bug him, he might include SFML in his package directly.

As always, feel free to leave comments, questions, request, etc.! :)
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eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #96 on: September 17, 2013, 03:37:40 am »
Updated SFML and Thor builds to the latest commit!

I hope you like it! :)
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eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #97 on: September 17, 2013, 12:41:12 pm »
Oops, I forgot to move the new builds from the upload section to the actual download place. Luckily only one person has downloaded something so far... ;)
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eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #98 on: October 01, 2013, 04:46:02 am »
Updated the builds for SFML and Thor & I added CSFML to the list of Nightly Builds! Enjoy!

If you encounter any issues, especially regarding the CSFML builds, let me know. :)
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wintertime

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Re: Unofficial Nightly Builds
« Reply #99 on: October 12, 2013, 08:55:01 pm »
Did you notice the official MinGW got a 4.8 version? Maybe you could add it to your list of compilers.

eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #100 on: October 12, 2013, 10:12:14 pm »
Did you notice the official MinGW got a 4.8 version? Maybe you could add it to your list of compilers.
I didn't notice that the official MinGW got a new version. I'm updating as I'm writing this, will make sure to have changed it in the next version. Thanks!
Also the TDM compilers got an update, meaning they will get an update as well, though I'll be keeping the TDM compiler Code::Blocks ships with, since it's one of the more commonly used compiler.
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Cornstalks

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Re: Unofficial Nightly Builds
« Reply #101 on: October 14, 2013, 07:31:23 am »
I just want to leave a note that I've upgraded my system to OS X 10.9 and Xcode 5, so I'll be changing the OS X builds I provide. The notable changes are:

No GCC builds
Only 10.8 and 10.9 base SDKs supported
I'm still debating whether I should make the minimum target SDK 10.7 or still 10.5
If I do decide to make the minimum target SDK 10.7, then I'm not sure if I'll continue providing C++03 builds (and instead only provide C++11 builds)

Anyway, I'll try to update my build system soon-ish so I can resume regular builds, but I'm quite busy at the moment and can't promise anything.

eXpl0it3r

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Re: Unofficial Nightly Builds
« Reply #102 on: October 14, 2013, 11:32:41 am »
I just want to leave a note that I've upgraded my system to OS X 10.9 and Xcode 5, so I'll be changing the OS X builds I provide.
Cool! Thanks for letting us know! :)

On my side I'm currently fighting the TDM compiler. It seems to only crash ld.exe when trying to build the latest version of SFML fully static and I currently have no idea why. Given that the version a few weeks ago still works, I have to assume it's something in SFML's CMake code or something else...
As soon as I've resolved the issue, I'll upload new builds.
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Hiura

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Re: Unofficial Nightly Builds
« Reply #103 on: October 14, 2013, 11:48:27 am »
@Cornstalks: It seems your nb don't have the freetype dep in the archive.

Quote
I'm still debating whether I should make the minimum target SDK 10.7 or still 10.5
Go with 10.7. I will drop 10.5 support for 2.2 (or 2.3?) and I'm not sure I will maintain compatibility with 10.6 too (yet to be decided).
SFML / OS X developer

Cornstalks

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Re: Unofficial Nightly Builds
« Reply #104 on: October 14, 2013, 07:19:18 pm »
Thanks Hiura for pointing out the missing FreeType framework.

I have updated my build system. The following changes were made:

  • I no longer provide GCC builds; I only use Xcode 5 and Clang 3.3 (though I believe these builds should work fine with Xcode 4 and Clang 3.2)
  • Minimum target is now 10.7; I will not be providing builds for anything less than 10.7.
  • Base SDKs are now 10.8 and 10.9. I will not be providing builds with base SDKs < 10.8 (unless Apple changes Xcode to include the 10.7 base SDK by default)
  • I now completely mimic the official SFML OS X distribution (that is, I have included the Examples, the install script, etc. so you can use/install my builds exactly like you would the official SFML distribution)
  • I am also providing experimental builds that have the extra optimization flags -Ofast and -flto (link time optimization) turned on; note that I don't expect these flags to make any noticeable difference in your apps, but I did want to experiment with them

If there are any issues you encounter/find (or any other feedback), let me know!

 

anything