Hi!
I'm just wondering for future of my rendering pipeline I will need to write to multiple framebuffers in one shader and have HDR formats. I'm more or less porting my rendering pipeline from my ruby project to Java and I had created an "extension" where these were supported in Ruby. I'm wondering if there's any simple way to do that in Java? I'm thinking I create a new library called, sfml-extension with these stuff, exactly what would I need to do and would it work pain free together with the Java objects of SFML if I myself created the Java interface?