Hi, everyone
I'm a program which uses SFML for making a window, event handling etc., and OpenGL for rendering (3D).I just want to ask how can I easily load a texture using SFML so OpenGL could use it. I thought about using SOIL, but I saw that SFML also uses SOIL for loading images. I tried to find any public member of sf::Image and sf::Sprite that OpenGL could use, I found none so far.
I know that you could load texture with SDL, can SFML do something similar?
Please help.