I have an OpenGL GL_Quad, and I'd like to render some truetype text onto it. I'm not sure what is the best way to do this, and was hoping to get some tips.
If I understand correctly, I can create a Font object, then export that out to a glyph texture sheet for OpenGL to use? I was also looking at the Text object and RenderTexture, but wasn't sure if that was a viable route. Are there other alternatives I'm missing?