Hey I'm new to C++ and SFML and I started a couple days ago on 1.6 but since I've been on the forums everyone says to use 2.0 so I decided to switch. Anyways, on 1.6, to get elapsed frame Time you can call
float elapsedTime = window.GetFrameTime();
But that function on longer exists on 2.0, and I haven't been able to find in the documentation. Where can I get the equivalent of this function for 2.0? Thanks in advance for any help.