In the last year I have spent a lot of time in game development, using the SFML libraries that I find very well done.
I began to write this game in 2010 with another graphic library, but eventually I came to SFML, writing the code from scratch.
The game is a simple time-waster and your goal is to avoid the falling rocks, surviving as much as possible and making the highest score you can do.
You can also do combos avoiding more rocks in sequence.
The highest level of difficulty is selected on menu screen, the highest rate of falling rocks you obtain in the game.
Press 'Left-CTRL' key to activate
Bullet-Time, so you can more easily avoid falling rocks.
The game is not complete. I want to put some other obstacles like arrows, shurikens and bombs. I want to make the ground deformable, too, so the game can be more varied.
Consider the game I linked below as a demo.
Let me know if you have some issues to start the game.
Every kind of comment is welcome.
I hope you enjoy it!
Controls:
Arrow keys to move
Left-CTRL to activate Bullet-Time
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F1 to take a screenshot
M to toggle music mute
space to restart game when ninja falls in the water
DownloadDownload Falling Rocks v0.5.3 (for windows)
Download Falling Rocks v0.5.2Download Falling Rocks v0.5.1dVideo